Available from Humble Store, GOG or Steam and it just keeps improving with all the updates. Slay the Spire is awesome, do check it out if you haven't already. I'm hoping once this new character Beta is over, they can get the other Beta for an upgraded version of LibGDX out into the stable build as it vastly improves the fullscreen behaviour on Linux. You can end up taking down enemies relatively easy once you've built up a good amount of poison and block cards. I think my personal favourite, at least right now, is still the Silent since you can focus on Poison while blocking enemies. Just like the other three, they have an very different style and set of cards. When you do get The Watcher, prepare to learn a whole new way to play. ![]() ![]() Not exactly easy to unlock as you need to have first unlocked the third character, plus beat an Act III boss which together can take a little while. They announced today on Steam that it will finally be in the stable build on January 14. The fourth character, The Watcher, has been available to test in the Beta on Steam since September last year as Mega Crit Games wanted to get it right. I scored a chance to make that Innate (start every combat with it) and it was the first card I played during every combat.įor the final battle with the heart, quickly get your block up as high as possible and drop some Body Slams.Slay the Spire, a fantastic deck-builder roguelike that's one of my personal favourites released last year is finally getting the fourth character out. This card upgrades ALL CARDS in your deck. Also, if Apotheosis ever appears, snag it. This method allows you to skip card upgrades, which will save you gold and allow you to go with the other options that are available when you're presented with a choice for an upgrade. With a smaller sized hand, it's quick to have many cards in your deck upgraded during each combat. Its upgrade allows you to upgrade all cards in your hand. Always skip taking cards unless they'll be a good fit for your deck.Īnother good tip is to obtain Armaments as soon as you can and upgrade it. Don't go and take anything and everything that's offered. I also go for Headbutt (damage and add a discarded card to your draw pile), Dual Wield (copy and add an attack or power card) and Flex (gain strength). Body Slam (deal damage equal to your block) is an obvious and definitive card to get in your deck. Remove standard cards from your deck as you go. You're going to need some offense too of course but keep it smart and minimal as you make your way up the floors. It’s a great option for growing your max HP. Snag a Feed (damage and max HP increase) if you can. Good counterparts to Barricade are Entrench (double your block), Metallicize (gain block at the end of each turn) and Impervious (massive block gain). It allows you to save your block between turns. One core card you should have is Barricade. I find the best way to proceed with Ironclad is to primarily focus on your defense. Use good judgement based on your health and your path choices. Don't necessarily attempt to hit as many Elites as possible when you pick your path. Going with Ascension Level 1 is a good option to get more Elites mixed in: more Elites = more Relics. Unlike waiting for a later time to get the previous 2 keys, I find it's usually best to get this key out of the way in Act 1. This Elite will always drop the Emerald key as a prize upon your win. Like the Sapphire tip, get this key when it makes sense to do so.Ī slightly updated Elite icon on your map identifies this key's location. Wait for a time until it's linked to a Relic that doesn't interest you.Īll Rest sites will have the option to Recall. This combination will be available through the end of Act 3, so don't necessarily take the key as soon as you can. You can pick either the key or the Relic. This key is found in all non-Elite chests and will always be linked to a Relic. The paths through each act all lead to a final floor where a challenging boss encounter awaits. Each key is obtained in a unique, yet consistent style. Slay the Spire is a game in which you climb The Spire, ascending its floors through three acts (four acts if you collect the keys), encountering many enemies, bosses, and events along the way. To get to Act 4, you need to obtain all 3 keys before completion of Act 3. ![]() There are 3 components to it, which represent 3 keys: Sapphire, Ruby and Emerald. Once that is done, you'll see a triangular icon next to your name in the top left of the screen during all your runs. This is a mandatory pre-req for this achievement. ![]() Getting to Act 4 first requires you to complete Act 3 in Standard mode with all 3 of the playable characters (Ironclad, Silent and Defect). What is possible is getting some advice on the best way to earn the victory, so here you go. Therefore, a single and direct solution to this achievement probably isn't possible. If you're at the point where you're trying to beat the heart (no pun intended) in Act 4, you know by now that there are many possible random card and Relic combinations that may pop up during your journey.
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